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STORY:
When
BattleBots returned to ABC in 2015, the builders were offered
an extremely short build time, & I couldn't accommodate a
design & build, what with not having a team, the event being
far away, changing jobs twice, moving twice, & with the birth
of my daughter around the corner. One short year later, after
the first season was well received, when I got the call from BattleBots
to apply, the logistical pieces of my life had fallen into place
(or close enough to go for it...). I partnered with Richard Loehnig
of NTMA,
who wielded his employer's impressive facilities (a build area,
a wide array of machining equipment, as well as a talented group
of staff & students eager to help) & worked NTMA's extensive
SoCal fabricators network to secure sponsors to provide materials,
large-bed CNC milling, EDMing, heat treating, grinding, &
even banners/stickers/audience signs. So, between my design efforts
& Richard's fabrication efforts, we had our bases covered.
I
always felt that, if I hadn't returned Disko
Inferno to my sponsor ThinGap,
who'd paid for it & provided all of its motors (2 of which
I'd designed while working there), I'd have had a chance to work
out the bugs from its first outing & refine it into something
really fierce. Now my chance came along. I still think the design
has tremendous potential, & the scaling up from 120lb to 250lb
in & of itself led us to be able to select robust, heavy-duty
components, as well as have room to repackage the internals better.
Oh, & the goofball manipulated name, The Disk O' Inferno, was
indeed to distance it from the copyrighted classic disco song
"Disco Inferno".
Even
though we had an impressive array of 19 generous sponsors
for this effort, real life & Murphy's Law compressed our schedule
alarmingly back, right up to the BattleBots 16 event itself. Those
4 very large, very fancy, very machining-intensive parts mentioned
above ended up being the last parts to get into our hands, cutting
short our build/test/tune/practice time. Fortunately, Richard
& I brought on two hard-working fighting robot experts for
the final build crunch; without Ross Hironaka & Mark Liu on
the team, we would not have prevailed. But we did. We produced
a creative, competitive, entertaining robot (& team theme)
with flair (see the Infernolab
presence at San Diego Comic-Con 2016). We drew a robust
first opponent, Chomp, &, although we
controlled the fight, the current judging guidelines weighed
heavily against us for having our disk weapon break itself...but
only just barely; we had one of only a few split decisions in
the entire tournament. But, after a little repair, & some
additional cosmetic flair, The Disk O' Inferno was back up to
its full potential & ready to rumble.
SPECS:
Because of the efficient design approach of using giant aluminum
billet parts, we could make the chassis compact enough & light
enough to incorporate 2 powerful, large, & heavy weapons into
the bot. Most other bots had just 1 weapon. Most of the body &
weapons parts were made of high-strength aerospace-grade aluminum,
while all of the "business" parts were hardened tool
steel: the disk assembly's disk, top teeth, & shaft; the tail
assembly's shaft & leading edge tips.
Because
of the impressive quantity & quality of sponsors that were
supporting us, the impractical & expensive technique of making
a bot out of fewer, larger, more complex parts allowed me to get
creative in impractical & expensive ways that I had never before
explored in bots past. The majority of the robot (exactly half
of the 250 lb total bot weight) was made up of just 4 very very
large aluminum & tool steel billets that underwent extensive,
complex maching on large milling machines: 1) the 48 lb aluminum
chassis frame, 2) the 13 lb aluminum chassis floorpan, 3) the
16 lb tail frame, & 4) the 48 lb tool steel disk.
TECH
DETAILS : For
drive, the Disk O' Inferno featured 4 Ampflow
A28-150G brush motors with 8.3:1 chain/sprocket reductions,
custom hubs & hubcaps that we designed/fabricated, & Colson
5" x 2" wide wheels from NPC.
2 VEX
Victor BB speed controllers handled these 4 drive motors
without a hitch. The disk weapon used an Ampflow A28-400
with a Team
Whyachi M3R right-angle 2:1 gearbox; longitudinally banded
belt & grooved pulleys transmitted torque to the disk, whose
spinning mass weighed in at a formidable 66 lb. Based on the performance
of this setup, we (& Amplfow) highly recommend retaining the
rear end of the motor so that it can't deflect enough to become
damaged during large impacts; let's just say that we wish we'd
had the time & room & weight to fit in the Team
Whyachi Long Support Kit. Another of the same VEX controller
ran the disk weapon. On the rear end, an Amplfow
A28-400G, plus an additional 3:1 chain/sprocket reduction
was able to flip the 33 lb tail assembly to lift opponents, self-right,
& even change the attitude of the bot by propping the rear
wheels off the floor to drive on only the front wheels, thereby
bringing the disk side tooth even closer to the ground when facing
low-slung opponents. A pair of Ragebridge
2 speed controllers controlled the tail weapon. A bank
of 4 LiPo batteries provided 29.6V & 10,000mAh to the weapon
system, & another identical set was dedicated to the drive.
SPONSORS:
Heat treating: Accurate
Steel Treating. Machining: Axxis
Corporation, Great
Western Grinding, Q-Mark
Manufacturing, Wire
Cut Company, Wire-Tech
EDM, Woodys
Precision Grinding. Material: Bralco
Metals, Griggs
Steel, Hudson
Tool Steel. Parts & 3D printing: IQ
Corporation. Wheels & funds: NPC
Robotics. Build facility & machining & materials
& 3D printing: NTMA.
Funds: Panasonic
Avionics Corporation, Zane & Eric Hansen. Shirts &
funds: Revelation
Records. Parts: Servo
City. Fasteners: Specialty
Tool & Bolt. Stickers & signs & banners: The
Card Master.
Zane & Eric Hansen
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